Abstract

An emerging body of research is focusing on understanding and building artificial systems that can achieve open-ended development influenced by intrinsic motivations. In particular, research in robotics and machine learning is yielding systems and algorithms with increasing capacity for self-directed learning and autonomy. Traditional software architectures and algorithms are being augmented with intrinsic motivations to drive cumulative acquisition of knowledge and skills. Intrinsic motivations have recently been considered in reinforcement learning, active learning and supervised learning settings among others. This paper considers game theory as a novel setting for intrinsic motivation. A game theoretic framework for intrinsic motivation is formulated by introducing the concept of optimally motivating incentive as a lens through which players perceive a game. Transformations of four well-known mixed-motive games are presented to demonstrate the perceived games when players' optimally motivating incentive falls in three cases corresponding to strong power, affiliation and achievement motivation. We use agent-based simulations to demonstrate that players with different optimally motivating incentive act differently as a result of their altered perception of the game. We discuss the implications of these results both for modeling human behavior and for designing artificial agents or robots.

Highlights

  • Game theory is the study of strategic decision-making (Guillermo, 1995)

  • This section presents simulations of the each of the four games studied in section Materials and Methods played by agents with optimally motivating incentives conforming to the three cases studied, as well as the intermediate cases not studied above

  • In this paper we have represented agents with an optimally motivating incentive that influences the way they perceive the payoffs in strategic interactions

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Summary

Introduction

Game theory is the study of strategic decision-making (Guillermo, 1995). It has been used to study a variety of human and animal behaviors in economics, political science, psychology, biology, and other areas. Game theoretic approaches have been utilized in robotics for tasks such as multi-robot coordination and optimization (Meng, 2008; Kaminka et al, 2010) as well as for analyzing and implementing behavior in software agents (Parsons and Wooldridge, 2002). This paper presents a game theoretic framework for intrinsic motivation and considers how motivation might drive cultural learning during strategic interactions. The work provides stepping stones toward intrinsically motivated, game theoretic approaches to modeling strategic interactions. Potential applications include the study of human behavior or modeling open-ended development in robots or artificial agents

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