Abstract

The unique art that was developed in Byzantine times is widely accepted as a precursor to the Renaissance and is still evident in monuments either from or influenced by the Byzantium. Visiting such a site is a unique experience due to the lavishly painted interior for both tourists and scholars. Taking advantage of the emerging 5G technologies, cloud/fog computing, and Augmented/Mixed Reality mechanisms, a common smart device (e.g., smartphone, tablet) could be employed to give a better experience to the end-users. The proposed framework is intended to provide visitors with interpretative information regarding the visited monuments and their paintings. Under the framework introduced in this paper, camera input is uploaded to a cloud/fog computing infrastructure where appropriate algorithms and services provide monument and painting recognition and the mobile application retrieves and projects the related information. In addition, the designed immersive user interfaces assist visitors in contributing in cases of monuments and paintings for which no available information exists. This paper presents the state of the art in approaches for immersive experiences in Digital Culture, reviews the current image recognition approaches and their suitability for Byzantine paintings, proposes interaction techniques appropriately designed for observation and interaction of paintings, and discusses the overall framework architecture that is needed to support the described functionality while stressing the challenging issues of the above aspects thus paving the road for future work and providing guidelines for a test-bed implementation.

Highlights

  • The goal of this paper is to present the latest advancements in Augmented Reality (AR)/Mixed Reality (MR) software libraries, technologies and Human–Computer Interaction (HCI) approaches, in image recognition approaches, and cloud/fog architecture schemes so that they can be combined to provide promotion and documentation of Byzantine monuments and paintings

  • According to the presented literature review, there is no previous work aiming to provide the discussed services in Byzantine monuments and this paper takes into consideration various aspects including the particularities of the Byzantine monuments and paintings, the use of immersive technologies, issues of HCI, and image recognition approaches with respect to the characteristics of Byzantine paintings

  • Image recognition techniques are poorly tested in Byzantine paintings as previous works have focused on classifying images according to their style but there is no previous work focusing on classifying Byzantine paintings according to their specific theme

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Summary

Introduction

Visiting such a site is a unique experience due to the lavishly painted interior for both tourists and scholars. This paper presents the state of the art in approaches for immersive experiences in Digital Culture, reviews the current image recognition approaches and their suitability for Byzantine paintings, proposes interaction techniques appropriately designed for observation and interaction of paintings, and discusses the overall framework architecture that is needed to support the described functionality while stressing the challenging issues of the above aspects paving the road for future work and providing guidelines for a test-bed implementation.

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