Abstract
In this article, we present CLAM, a C++ software framework, that offers a complete development and research platform for the audio and music domain. It offers an abstract model for audio systems and includes a repository of processing algorithms and data types as well as all the necessary tools for audio and control input/output. The framework offers tools that enable the exploitation of all these features to easily build cross-platform applications or rapid prototypes for media processing algorithms and systems. Furthermore, included ready-to-use applications can be used for tasks such as audio analysis/synthesis, plug-in development, feature extraction or metadata annotation. CLAM represents a step forward over other similar existing environments in the multimedia domain. Nevertheless, it also shares models and constructs with many of those. These commonalities are expressed in the form of a metamodel for multimedia processing systems and a design pattern language.
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