Abstract

Interactive digital narratives (IDNs) have been widely studied in the format of video games and in the fiction genre, but less attention has been focused on the creative process and non-fiction. There are many IDN formats such as interactive cinema and transmedia stories and with these increasingly complex narrative forms, there are more people involved in the creation beyond the author of the text, such as graphic designers, programmers, curators, photographers and other specialists. Considering the affordances and limitations of new media is also increasingly important for IDN creation. This article takes a media-centred approach and adapts the principles of rhetoric to create a framework that aims to support the process of collaborative authorship of non-fiction IDNs in different formats.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call