Abstract
AbstractA four‐party evolutionary game model for the collaborative construction strategies of zero‐carbon tourism cities (ZCTCs) is established that considers the individual contributions of local governments, tourism enterprises, tourists and local residents to the overall carbon‐neutralizing target. The evolutionary stability of the game players' strategies is then analyzed. The results show that there are three stable strategy combinations in the game system for ZCTC construction, which matches the construction modes of tourism cities at different levels of development. The initial value, costs, rewards, penalties, distribution coefficient, and reporting coefficient of the strategy selection affect the evolutionary paths of game players.
Published Version
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.