Abstract

The Moving Picture Experts Group’s Compact Descriptors for Visual Search (MPEG’s CDVS) intends to standardize technologies in order to enable an interoperable, efficient, and cross-platform solution for internet-scale visual search applications and services. Among the key technologies within CDVS, we recall the format of visual descriptors, the descriptor extraction process, and the algorithms for indexing and matching. Unfortunately, these steps require precision and computation accuracy. Moreover, they are very time-consuming, as they need running times in the order of seconds when implemented on the central processing unit (CPU) of modern mobile devices. In this paper, to reduce computation times and maintain precision and accuracy, we re-design, for many-cores embedded graphical processor units (GPUs), all main local descriptor extraction pipeline phases of the MPEG’s CDVS standard. To reach this goal, we introduce new techniques to adapt the standard algorithm to parallel processing. Furthermore, to reduce memory accesses and efficiently distribute the kernel workload, we use new approaches to store and retrieve CDVS information on proper GPU data structures. We present a complete experimental analysis on a large and standard test set. Our experiments show that our GPU-based approach is remarkably faster than the CPU-based reference implementation of the standard, and it maintains a comparable precision in terms of true and false positive rates.

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