Abstract
The Digital Speckle Correlation Method is a non-contact in-plane displacement measurement method based on machine vision. The spline, the linear or the bi-cubic interpolation algorithm is often used in the sub-pixel algorithm. The block effect or the edges blurring, however, could occur in these algorithms. Therefore, a fast interpolation algorithm based on fractal theory is proposed in this paper. The results indicate that this algorithm can overcome either the blocking effect or the edge blurring caused by the traditional interpolation algorithm. In addition, with the same sub-pixel accuracy, the shortest time is required.
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