Abstract

This paper describes the architecture of a new control system and associated scripting language currently under development in a collaboration between computer scientists, engineers, and artists. The system is designed to facilitate the creation of real-time relationships between people and media elements in live performance and installation artworks. It draws on the experience of the UCLA HyperMedia Studio in producing media-rich artistic works and suggests an approach also useful for prototyping “interactive” and “smart” spaces for entertainment and education.Key wordsLive performanceinteractivitytheaterscriptingcontrolsmart roomsintelligent environments.

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