Abstract

In this paper, we present a novel audio synthesis model that allows us to simulate bass guitar tones with 11 different playing techniques to choose from. In contrast, previous approaches focussing on bass guitar synthesis only implemented the two slap techniques. We apply a digital waveguide model extended by different modular parts to imitate the sound production process on this instrument. The results of aMUSHRA listening test reveal that an audio coding scheme based on the presented algorithm offers a high perceived sound quality in comparison to conventional low bit-rate coding schemes while requiring a much lower bit-rate.

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