Abstract

This study employs cooperative learning to create an Educational Board Game Design Course. The curriculum of activities required pre-service teachers to work cooperatively in learning-groups to complete a prototype of a board game. Group discussion via an Online Interactive Platform supported the process of the participants as they carried out the curriculum of activities. A questionnaire enabled an understanding of the pre-service teachers' learning performances. The results showed that each group could completely design games that operate smoothly and have relevance to academic subjects. Pre-service teachers' self-efficacy enhanced after the cooperative learning process. Control over game difficulty levels and the skill of teaching game directions need strengthening in the future. Besides, providing more specific learning content is necessary for any future course.

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