Abstract
With the development of the communication technology, the number of the mobile equipment grows rapidly. But how to maintain the consistency of the data in multiple devices has become an increasing prominent issue. In this passage, the SyncML RTK is introduced firstly. Based on this, a design and implementation of the synchronization server will be furtherly discussed. Moreover, an experiment about the server efficiency will be done. The experiment result shows that the design of the server is feasible.
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