Abstract
When designing a representation, a designer implicitly formulates a sequence of visual tasks required to understand and use the representation effectively. This paper aims to make the sequence of visual tasks explicit, in order to help designers eliciting their design choices. In particular, we present a set of concepts to systematically analyze what a user must theoretically do to decipher representation. The analysis consists of a decomposition of the activity of scanning into elementary visualization operations. We show how the analysis applies to various existing representations, and how expected benefits can be expressed in terms of elementary operations. The set of elementary operations form the basis of a shared, common language for representation designers. The decomposition highlights the challenges encountered by a user when deciphering a representation, and helps designers to exhibit possible flaws in their design, justify their choices, and compare designs.
Published Version (Free)
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.