Abstract

Online consumer behavior in general and online customer engagement with brands in particular, has become a major focus of research activity fuelled by the exponential increase of interactive functions of the internet and social media platforms and applications. Current research in this area is mostly hypothesis-driven and much debate about the concept of Customer Engagement and its related constructs remains existent in the literature. In this paper, we aim to propose a novel methodology for reverse engineering a consumer behavior model for online customer engagement, based on a computational and data-driven perspective. This methodology could be generalized and prove useful for future research in the fields of consumer behaviors using questionnaire data or studies investigating other types of human behaviors. The method we propose contains five main stages; symbolic regression analysis, graph building, community detection, evaluation of results and finally, investigation of directed cycles and common feedback loops. The ‘communities’ of questionnaire items that emerge from our community detection method form possible ‘functional constructs’ inferred from data rather than assumed from literature and theory. Our results show consistent partitioning of questionnaire items into such ‘functional constructs’ suggesting the method proposed here could be adopted as a new data-driven way of human behavior modeling.

Highlights

  • Introduction and Theoretical Background to theStudyOnline consumer behavior has seen an increasing amount of interest by scholars and marketers alike

  • We present the results obtained with the proposed method based on symbolic regression, graph theory and community detection through modularity optimization

  • Items CCV4, CCV6, SK3, UI1, INF1, INF2, INF3, RBV2 and LO2, belonging to the the Co-Creation of Value (CCV) (Co-Creation Value), SK (Subjective Knowledge), LO (Loyalty), INF (Informational Value), UI (Usage Intensity) and RBV (Relationship-Building Value) constructs are included in possible Eureqa solutions for ENG items indicating some sort of direct influence to these items

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Summary

Introduction

Introduction and Theoretical Background to theStudyOnline consumer behavior has seen an increasing amount of interest by scholars and marketers alike. Empirical research in the area is emerging [3,4], research on finding a robust and generalizable framework of online customer engagement and its related constructs is currently still limited. The present study aims to learn from consumer research data and provide a ‘reverse-engineered’ model of online Customer Engagement (CE) and its related constructs. We propose a novel methodology based on the premises of symbolic regression analysis, graph theory and community detection within a graph. A background on the relevant theory and literature is provided, followed by the methodology of our study, a presentation of the results, and a detailed discussion of the proposed method and findings and directions for future research

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