Abstract

Recently, as utilization rate of the Internet gets higher, cybercrime rates are growing up. In order not to be damaged from such cybercrimes, the importance of an education for protection from them is increasingly critical. However, the existing information security educations have not been enough to deal effectively with rising cybercrimes. To tackle the problems of the existing educations, in this paper, we examine a way to prevent cybercrimes using learning contents related to a real life, help learners to improve awareness of cybercrimes and realize their seriousness through an indirect experience of them. We develop a program with learning contents based on a simulation for preventing cybercrimes. Furthermore, we provide a quiz game to enhance the understanding of the cybercrimes. After learning through the quiz game, the learners can check and extend their knowledge of preventing the cybercrimes. Specifically, each learner can identify vulnerable cybercrime types and get the proper feedbacks for preventing them through the analysis of learner’s own correct/wrong answers.

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