Abstract
We consider two-person zero-sum stochastic mean payoff games with perfect information, or BWR-games, given by a digraph \(G = (V, E)\), with local rewards \(r{:}\,E \rightarrow \mathbb {Z}\), and three types of positions: black \(V_B\), white \(V_W\), and random \(V_R\) forming a partition of V. It is a long-standing open question whether a polynomial time algorithm for BWR-games exists, even when \(|V_R|=0\). In fact, a pseudo-polynomial algorithm for BWR-games would already imply their polynomial solvability. In this short note, we show that BWR-games can be solved via convex programming in pseudo-polynomial time if the number of random positions is a constant.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.