Abstract

With the development of mobile communication devices such as smartphones, cell phones, laptops, tablets the contextualization of the spaces in cities can now be connected to the Internet content. One of the clearest exponents of this technological convergence is the system of social networks Foursquare, which is an pioneering way of contextualizing the physical space. Apart from this item, the network has elements of games and services in a synergy provided by the convergence of various technologies. This may be an embryo of a new bridge between the virtual and actual spaces (Levy 1996).

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