Abstract
Nowadays, access to mobile phones has increased significantly over recent years many people have access to devices on a wide basis and a large number of children play electronic games. The electronic games has positive and negative impacts to children. The study were developed to provide an alternative and interactive educational game for the Grade I pupils. The title of the study is A Computer-Aided instruction in Mathematics for Grade I Pupils Application Game on Android Devices that will focus on the basic arithmetic operations in Mathematics such as addition, subtraction, multiplication and division. The flash for android were used for animation. Sql lite for its database in order to store mathematical problems or equation and results. For programming language, the researchers used an android programming. With the development of the study, the application can only be installed to all the Android mobile phones and PC tablets. The main objective of this research is to develop and design An Application Game on Android Devices. Specifically, sought to find the profile of the respondents, respondents perception on the level of effectiveness proposed application Respondents’ perception on the level of acceptance of the proposed application in terms of the systems quality metrics used; accuracy, functionality, reliability, speed of processing and efficiency. In the context of the findings and conclusions, the researchers draw that the application must be used by Grade I Pupils as an alternative tool in learning, the continuous study and development to widen the scope and enhance the design and purpose, and inclusion of electronic manual in the mobile application should take into consideration.
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