Abstract

A multiparty interaction is a set of I/O actions executed jointly by a number of processes, each of which must be ready to execute its own action for any of the actions in the set to occur. An attempt to participate in an interaction delays a process until all other participants are available. Although a relatively new concept, the multiparty interaction has found its way into a number of distributed programming languages and algebraic models of concurrency. In this paper, we present a taxonomy of languages for multiparty interaction that covers all proposals of which we are aware. Based on this taxonomy, we then present a comprehensive analysis of the computational complexity of the multiparty interaction scheduling problem, the problem of scheduling multiparty interactions in a given execution environment.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.