Abstract

The present contribution reviews a set of different versions of the basic naming game model, differing in the underlying topology or in the mechanisms regulating the interactions between agents. We include also a Bayesian naming game model recently introduced, which merges the social dynamics of the basic naming game model with the Bayesian learning framework introduced by Tenenbaum and co-workers. The latter model goes beyond the fixed nature of names and concepts of standard semiotic dynamics models and the corresponding one-shot learning process by describing dynamically how agents can generalize a concept from a few examples, according to principles of Bayesian inference.

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