Abstract

A three-dimensional (3D) skeletonization algorithm extracts the skeleton of a 3D model and provides it for many applications, such as 3D model classification and identification. There are three major skeletonization methodologies used in the literature, distance transform field-based methods, Voronoi diagram-based methods, and thinning-based methods. However, the existing algorithms cannot preserve the connectivity of the skeletons of the 3D mesh models. In this paper, we propose a 3D skeletonization algorithm for 3D mesh models using a partial parallel thinning algorithm and a 3D skeleton correcting algorithm. The proposed algorithm uses pre-defined removing and recovering templates. The partial parallel 3D thinning algorithm separates 62 symmetrical removing templates into two groups based on symmetry. It thins a model with the templates of each group in each thinning procedure. The 3D skeleton correcting algorithm uses six correcting templates to inspect the disconnected voxels in the skeleton and corrects them. The experimental results show several comparisons of skeletons extracted by different skeletonization algorithms. The proposed algorithm can extract the skeleton of each branch of a model and preserve the connectivity.

Highlights

  • The development of three-dimensional (3D) printing technology has recently led to the explosive growth of 3D models. 3D printing services are increasing rapidly [1,2]

  • We present a 3D skeletonization algorithm for 3D mesh models using a partial parallel thinning algorithm and a 3D skeleton correcting algorithm

  • We present a 3D skeletonization algorithm for 3D mesh models using a partial parallel 3D thinning algorithm and a 3D skeleton correcting algorithm

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Summary

Introduction

The development of three-dimensional (3D) printing technology has recently led to the explosive growth of 3D models. 3D printing services are increasing rapidly [1,2]. The existent thinning-based algorithms cannot preserve the connectivity of the skeletons of 3D mesh models. They accidentallyalgorithms remove some voxels thatthe should be retained. The existent thinning-based cannot preserve connectivity of the skeletons create new cavities and change the topology, an incorrect skeleton will be extracted. The fully parallel thinning algorithm is based on four types of removing templates We present a 3D skeletonization algorithm for 3D mesh models using a partial parallel thinning algorithm and a 3D skeleton correcting algorithm. The experimental results show that the proposed algorithm can extract the skeleton of each branch of a model and preserve its connectivity.

Related Work
Basic Theory
Adjacencies
The one
Experimental Results
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12. Skeletons
Conclusions

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