Abstract
Flocking behavior in animals has long been an area of interest in computer animation. Various tools have been developed to help animators simulate flocking behavior without coding. Most of these tools are based on the classic flocking behavior model, which has simplistic escape behavior rules. Certain species, such as fish, has much more sophisticated escape behaviors. In this paper, present a new plug-in for Blender (FishEscapeSim) that can simulate more sophisticated fish escape behavior and predator-prey interactions. Our fish escape behavior model is based on the observations from biological research. We discuss the design and implementation of this tool and demonstrate its usage. This tool can help animators quickly create more realistic fish escape behavior without having to write code.
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