Abstract

A rendering system was constructed for three-dimensional visualization of a direct numerical simulation data base of two-dimen-sional turbulent channel flow. It was based on a method of approxi-mating complex contour surfaces with minute polygons. Instantaneous velocity and temperature fields were visualized. Quasi-coherent structures, such as low-speed streaks, vertical structures, ejec-tions and sweeps. were identified. It was found that the quasi-coherent vortex structures near the wall played a primary role in the production of instantaneous Reynolds shear stresses and turbu-lent heat fluxes.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.