Abstract

Most virtual source models (VSMs), with the exception of the patient-dependent secondary collimator (jaw), use beam modeling. Unlike other components of the treatment head, the jaw absorbs many photons generated by bremsstrahlung, which decreases the efficiency of the simulation. In the present study, a new method of beam modeling using a virtual jaw was applied to improve the calculation efficiency of VSM. This new method of beam modeling was designed so that the interaction was not generated in the jaw. The results for the percentage depth dose and the profile of the virtual jaw VSM calculated in a homogeneous water phantom agreed with the measurement results for the CC13 cylinder-type ion chamber to within an error of 2%, and the 80–20% penumbra width agreed with the measurement results to within an error of 0.6 mm. Compared with the existing VSM, in which a great number of photons are absorbed, the calculation efficiency of the VSM using the virtual jaw is expected to be increased by approximately 67%.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call