Abstract

One of the main objectives of the METIS-II project was to enable 5G concepts to reach and convince a wide audience from technology experts to decision makers from non-ICT industries. To achieve this objective, it was necessary to provide easy-to-understand and insightful visualization of 5G. This paper presents the visualization platform developed in the METIS-II project as a joint work of researchers and artists, which is a 3D visualization tool that allows viewers to interact with 5G-enabled scenarios, while permitting simulation driven data to be intuitively evaluated. The platform is a game-based customizable tool that allows a rapid integration of new concepts, allows real-time interaction with remote 5G simulators, and provides a virtual reality-based immersive user experience. As a result, the METIS-II visualization platform has successfully contributed to the dissemination of 5G in different fora and its use will be continued after METIS-II.

Highlights

  • One of the main objectives of the METIS-II project was to enable 5G concepts to reach and convince a wide audience from technology experts to decision makers from non-Information and Communication Technologies (ICT) industries

  • It was necessary to provide easy-to-understand and insightful visualization of 5G. is paper presents the visualization platform developed in the METIS-II project as a joint work of researchers and artists, which is a 3D visualization tool that allows viewers to interact with 5G-enabled scenarios, while permitting simulation driven data to be intuitively evaluated. e platform is a gamebased customizable tool that allows a rapid integration of new concepts, allows real-time interaction with remote 5G simulators, and provides a virtual reality-based immersive user experience

  • Since 5G will be a mere evolution of existing cellular standards and will extend cellular communications to a wide range of novel applications and use cases involving vertical industries and other novel stakeholders, it will be especially important that the benefit of the solutions and frameworks developed in 5G is well-demonstrated to a wide audience

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Summary

Design Process Highlights

Once METIS-II project agreed upon an initial storyline for the 5G explanation, it was the moment to decide what and how to visualize each part. For the detailed visualization of technology enablers, it was decided to kick-off the discussion and integration with the graphic designers starting with a small group of people and institutions. E design process had two significant milestones: the demonstration at the mobile world congress 2016 (MWC16) in Barcelona, about 8 months after the start of the project, and another demonstration in EuCNC 2017 (EuCNC17), at the end of the project, around 16 months after MWC16. In addition to those events, the platform had real confrontation with the public in other conferences and fairs.

Open-Source Graphical Environment
Interaction Capabilities
Virtual Reality to Immerse the User in the Visualized Concepts
Conclusion and Future
Full Text
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