Abstract

Abstract The four-dimensional cycle simulator, which can recognize whether the road is ascent or descent, its gradient, and status of its surface on Virtual Reality, is introduced in this paper. On the base of these recognitions, various virtual motion path situations are displayed on LCD monitor attached ahead. These various situations may support not only the sense of realty but also an interest in a game in opposition to previous exercise cycles that might be monotonous. In this paper both analysis and estimation of basic bodily abilities for the four-dimensional cycling are addressed. Key Words : 4D Cycling, Simulator, Health Care, Basic Body Ability Received 23 September 2013, Revised 15 October 2013Accepted 20 November 2013Corresponding Author: Ki-Bong Kim(The Society of Digital Policy) Email: kbkim@hit.ac.krⒸ The Society of Digital Policy & Management. All rights reserved. This is an open-access article distributed under the terms of the Creative Commons Attribution Non-Commercial License (http://creativecommons.otg/licenses/by-nc/3.0), which permits unrestricted non-commercial use, distribution, and reproduction in any medium, provided the original work is ISSN: 1738-1916 properly cited.

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