Abstract

2D-to-3D conversion that would be a solution of the lack of 3D contents has been a worthy and challenging research field. In this paper, we propose a computer interactive conversion method to capture components which is used to generate 3D sequences. First, we divide the key frame into foreground and background, and then label the objects by convenient computer interactive operation. Depth information of objects is labeled after segmentation. Second, we use object tracking technique which synthesizes the advantages of kernel-based mean shift tracker and contour tracker to accomplish object depth capture for non-key frame. Finally, all the 3D information is prepared to render 3D sequences. After all, we propose our future work direction: a 2D-to-3D system which can generate 3D sequence interactively.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.