Abstract

As the technology for 3D photography has developed rapidly in recent years, an enormous amount of 3D images has been produced, one of the directions of research for which is face recognition. Improving the accuracy of a number of data is crucial in 3D face recognition problems. Traditional machine learning methods can be used to recognize 3D faces, but the face recognition rate has declined rapidly with the increasing number of 3D images. As a result, classifying large amounts of 3D image data is time-consuming, expensive, and inefficient. The deep learning methods have become the focus of attention in the 3D face recognition research. In our experiment, the end-to-end face recognition system based on 3D face texture is proposed, combining the geometric invariants, histogram of oriented gradients and the fine-tuned residual neural networks. The research shows that when the performance is evaluated by the FRGC-v2 dataset, as the fine-tuned ResNet deep neural network layers are increased, the best Top-1 accuracy is up to 98.26% and the Top-2 accuracy is 99.40%. The framework proposed costs less iterations than traditional methods. The analysis suggests that a large number of 3D face data by the proposed recognition framework could significantly improve recognition decisions in realistic 3D face scenarios.

Highlights

  • With the rapid development of the Internet, smart computing equipment and social networking applications are increasingly used

  • Researchers have proposed some methods for exploiting and exerting the deep learning for 3D face recognition, and they have demonstrated that the performance of deep learning systems is significantly better than that of machine learning method in the case of a large amount of 3D images

  • Nagi et al (2013) has developed the face alignment algorithm based on the methods of geometric invariants, local binary pattern (LBP), and k-nearest neighbor

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Summary

Introduction

With the rapid development of the Internet, smart computing equipment and social networking applications are increasingly used. Three main problems in creating 3D face recognition systems that many researchers report are the 3D face pose, illumination changes, and variations in facial expression. Extracting better features are a key process for 3D face recognition (Bagchi, Bhattacharjee & Nasipuri, 2015; Zhang et al, 2016; Nagi et al, 2013; Wang et al, 2015; Zhu et al, 2017). Shallow learning (such as machine learning) including only one or no layer of hidden units leads to lack of ability to deal with large-scale data. These challenges have caused persistent problems for the robustness and reliability of such

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