Abstract

In this paper, we propose a method to simulate soft bodies by using gravitational force, spring and damping forces between surface points, and internal molecular pressure forces. We consider a 3D soft body model composed of mesh points that define the body’s surface such that the points are connected by springs and influenced by internal molecular pressure forces. These pressure forces have been modeled on gaseous molecular interactions. Simulation of soft body with internal pressure forces is known to become unstable when high constants are used and is averted using an implicit integration method. We propose an approximation to this implicit integration method that considerably reduces the number of computations in the algorithm. Our results show that the proposed method realistically simulates soft bodies and improves performance of the implicit integration method.

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