Abstract

A 3D finite-difference time-domain simulation of ground penetrating radar (GPR) is described. The soil material is characterized by inhomogeneities, conductive loss and strong dispersion. The dispersion is modelled by an N-th order Lorentz model and implemented by recursive convolution. The perfectly matched layer (PML) is used as an absorbing boundary condition (ABC). This formulation facilitates the parallelization of the code. A code is written for a 32 processor system. Almost linear speedup is observed. Results include the radargrams of buried objects.

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