Abstract

One of the main issues in the application of multiple-point statistics (MPS) to the simulation of three-dimensional (3D) blocks is the lack of a suitable 3D training image. In this work, we compare three methods of overcoming this issue using information coming from bidimensional (2D) training images. One approach is based on the aggregation of probabilities. The other approaches are novel. One relies on merging the lists obtained using the impala algorithm from diverse 2D training images, creating a list of compatible data events that is then used for the MPS simulation. The other (s2Dcd) is based on sequential simulations of 2D slices constrained by the conditioning data computed at the previous simulation steps. These three methods are tested on the reproduction of two 3D images that are used as references, and on a real case study where two training images of sedimentary structures are considered. The tests show that it is possible to obtain 3D MPS simulations with at least two 2D training images. The simulations obtained, in particular those obtained with the s2Dcd method, are close to the references, according to a number of comparison criteria. The CPU time required to simulate with the method s2Dcd is from two to four orders of magnitude smaller than the one required by a MPS simulation performed using a 3D training image, while the results obtained are comparable. This computational efficiency and the possibility of using MPS for 3D simulation without the need for a 3D training image facilitates the inclusion of MPS in Monte Carlo, uncertainty evaluation, and stochastic inverse problems frameworks.

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