Abstract

This paper discusses a haptic display for grasping a virtual object with two fingers on a networked virtual reality environment. A haptic Interface is a useful device in virtual reality technology and users can make a feeling of touching virtual object. Especially, in a virtual environment connected by a network system, users can share tasks and feelings. However, with a networked virtual environment, the haptic interface will make an unstable behavior because of a communication delay. This paper proposes a new method using inter-client communication in a networked virtual reality environment. The method uses a haptic display method based on coupling impedance for internal and external forces. This paper shows a basic algorithm and some experiment are performed to show the effects of the proposed method

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