Abstract

Simulation of customer behavior in a store was conducted by Cellular Automata. Customer moved around in a store depending on the layout of items, so the layouts of a store have large effect on amount of sales. But in fact, it is difficult for retailers to design the best layout, because there are large amount of items hi a store. In such a case, computer simulation is a powerful tool. We modeled the customer behavior in a store by using Cellular Automata (CA). CA is one of discrete modeling methods. In CA algorithm, local neighbor rules are defined as interaction of elements which compose the phenomena. By using CA, we modeled the interactions of customers hi a store based on the personal space, and also interactions between customers and items. As a result, customers walked around hi a store depending on the layout of goods and the movement of other customers.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.