Abstract

This study introduces a super‐fast and precise simulation algorithm capable of generating human‐visible moiré patterns, taking into account real structures with diverse patterns. The simulation of entire area of a mobile phone screen can be completed in less than 10 minutes, demonstrating a remarkable efficiency improvement of approximately 1200‐fold compared to traditional ray tracing method. The improvement comes from that we use a simplified method of calculating geometric areas instead of the first‐principles approach used in ray tracing. Based on the proposed algorithm, the moiré patterns ofAoD are optimized and the display quality is guaranteed.

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