Abstract

The 16th Sound and Music Computing Conference (SMC 2019) took place in Malaga, Spain, 28–31 May 2019 and it was organized by the Application of Information and Communication Technologies Research group (ATIC) of the University of Malaga (UMA). The SMC 2019 associated Summer School took place 25–28 May 2019. The First International Day of Women in Inclusive Engineering, Sound and Music Computing Research (WiSMC 2019) took place on 28 May 2019. The SMC 2019 TOPICS OF INTEREST included a wide selection of topics related to acoustics, psychoacoustics, music, technology for music, audio analysis, musicology, sonification, music games, machine learning, serious games, immersive audio, sound synthesis, etc.

Highlights

  • The 16th Sound and Music Computing Conference (SMC 2019) took place in Malaga, Spain, 28–31 May 2019 and it was organized by the Application of Information and Communication

  • The SMC 2019 TOPICS OF INTEREST included a wide selection of topics related to acoustics, psychoacoustics, music, technology for music, audio analysis, musicology, sonification, music games, machine learning, serious games, immersive audio, sound synthesis, etc

  • This paper presents the design, implementation, and evaluation of a gait training device capable of real-time synthesis and automated manipulation of rhythmic musical stimuli, as well as auditory feedback based on measured walking parameters

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Summary

Arduino and Audio

The Arduino and audio workshop looks at possible ways to create inter- active sound production machines using Arduino boards. Bringing OMR to real use lowers the costs of making written music available in symbolic format, diversifying the sources for music information retrieval and digital musicology. State-of-the-art research and existing tools are described so that attendees can integrate OMR into their own work. This one-day interactive workshop focuses on different aspects of engineering and crafting expressive musical interfaces for specific musical works. Koka presents and discusses some of his inventions and designs. He provides an in-depth view in his composition and engineering toolkits and workflows. Controlling a symphonic orchestra in realtime, performing with a YouTube choir, playing a laptop with a viola bow—the workshop is planned to be highly informative, and entertaining

Music Recommendation
Taming the Untameable
Towards Explicating Implicit Musical Knowledge
Abstracts
Interacting with Digital Resonators by Acoustic Excitation
Melody Slot Machine
URALi: A Proposal of an Approach to Real-Time Audio Synthesis in Unity
A Sequencer with Decoupled Track Timing
Musicypher
A Platform for Processing Sheet Music and Developing Multimedia Application
Capturing the Reaction Time to Distinguish between Voice and Music
Physical Models and Real-Time Control with the Sensel Morph
Extending Jamsketch
Visualizing Music Genres Using a Topic Model
CompoVOX
Facial Activity Detection to Monitor Attention and Fatigue
The Chordinator
Automatic Chord Recognition in Music Education Applications
Sonic Sweetener Mug
Interactive Music Training System
Copying Clave—A Turing Test
Internal Complexity for Exploratory Interaction
Findings
Adaptive Body Movement Sonication in Music and Therapy
Full Text
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