Abstract

Activity theory offers a set of conceptual tools, rather than a collection of tools and techniques ready for practical application. Activity theory shares the idea that a hierarchical analysis of human action is valuable with means/ends analysis, task analysis, and alike. It insists, however, on flexible hierarchies, rather than on static decomposition of wholes into parts. It further insists that activity takes place on all levels at the same time, and not in sequence. Because activity theory understands human conduct, it addresses the appropriate tool for a certain practice. This chapter discusses the basic concepts of activity theory and their potentials in human–computer interaction (HCI) analysis and design. Activity theory focuses on active user participation in design, and focuses on use as part of design.

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