Abstract

The tutorial examines the theoretical and practical aspects of game theory, which are included in such studied disciplines as “Game Theory”, “Elements of Game Theory”, “Game Theory and Strategic Behavior of Firms”, “Mathematical Methods and Models of Operations Research”, etc. Examples and tasks for performing design work on topics are presented: solving matrix games in pure strategies; solving 2 × 2 matrix games in mixed strategies and modeling results; methods for solving m × n matrix games in mixed strategies; bimatrix games, games with nature, finding equilibrium and optimal strategies according to Nash and Pareto. The topics considered are accompanied by a brief theory, the solution of typical examples, as well as tasks for independent work by students. The theoretical and practical material set out in the textbook complies with the requirements of the Federal State Educational Standard of Higher Education of the last generation in the areas of training 38.03.01 and 38.04.01. The manual is intended for bachelors, masters and graduate students of economic specialties, university professors, researchers and specialists of analytical services

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