Abstract

/012345#2367458 9(:67&; 45#67458=?@A&BCB.  45 DE ? !#$(LAE: live actor and entity)63D 67F :=>GHIJ%K3LMN, OP3D QRS, 3D 67$TUV WHX 6Y=B. Z [  ?LAE83D 67F GHIJ=\, ] ]7^A_3*+&%) `(B. `(*+&/aM]LAES:7^A 3 K3LB.AbstractMixed and augmented reality technique deals with mixing content between real world and virtual world containing augmented reality and augmented virtuality excluding of pure real and pure virtual world. In mixed and augmented reality, if a live actor and entity moving in real world can be embedded more naturally in 3D virtual world, various advanced applications such 3D tele-presence, 3D virtual experience education and etc can be serviced. Therefore, in this paper, we propose a standard model which is supporting to embed the live actor and entity into 3D virtual space, and to interact with each other. And also the natural embedding and interaction of live actor and entity can be performed based on the proposed model. Keyword : Mixed and augmented reality, live actor and entity, spatial mapping, event mapping

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