Abstract

To develop a multimedia system using elements of gamification in teaching, the meaning of the concept of "gamification" is studied and the main elements used for gamification in the educational process are identified. The developed software solution for learning a foreign language with elements of gamification will improve the learning process of apprentices.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.