Abstract

Mass media and social networking are fast-developing forms of communication in our world and in education in particular. Their language is attractive and comprehensible for everyone. Through them some phenomena which deviate from the literary norm can be observed in speech. Over time speakers stop looking at them as a deviation in their language behaviour. Such mistakes are usually considered as manifestation of low education or as insufficient knowledge of the literary norm. The article shows an experiment where the found deviations are turning into an interesting "game" at school which helps creating attitudes and gaining experience

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