Abstract
The article deals with retro as a separate object of linguistic study. Rapid informatization and digitalization raise demand for the «aesthetics of the past», which results in promotion of the values of old times in mass culture. The growing popularity of retro necessitates studying retro from different perspectives, including the linguistic one. At present the phenomenon of retro is insufficiently covered in linguistics, therefore, one needs to specify the linguistic status of retro and develop corresponding terminology. In the present paper an attempt is made to formulate a definition of retro relevant to further linguistic study of retro. Having made an overview of approaches to retro in marketing, art and design, axiology and linguistics, the author differentiates between similar terms like «retro», «stylization», «nostalgia», «antiquity» and «vintage» and suggests two understandings of retro – a broad understanding and a narrow one. The former treats retro as a linguo-cultural concept, a complex hybrid phenomenon bringing together verbal and non-verbal means of manifesting the past, the present and the future to evoke nostalgia and create new cultural knowledge. The latter presupposes that retro is a number of means of verbalizing the past and a structural and meaningful unit of discourse, connecting the past, the present and the future. Either of the understandings facilitates a promising direction in linguistic research into retro. Special attention is paid to the axiological dimension of retro, i.e. its ability to manifest the main eco-humanitarian values – physicality, subjectivity and spirituality, hence, the feasibility of an axiological approach to retro.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.