Abstract

The purpose of this study is to develop a program suitable for specialized high school students by operating an entrepreneurship education program to enhance the creativity of specialized high school students using the metaverse. In this study, research data were collected through the participation observation, interviews with students, FGI, and questionnaires. The learners who participated in the Entrepreneurship Education Program responded that they did not know why they had to study Entrepreneurship. However, the learners acquired new concepts and information each time the session progressed, and each team was able to come up with an idea to solve the problem in a creative way and implement a solution on the metaverse. In the process of implementing solutions after discovering problems, the method of using the metaverse provided an opportunity to understand the entrepreneurship program. Learners responded that it was difficult for the class to understand the concept of Entrepreneurship, but they recognized the whole program positively and said that participating in this class would help them in their social life. However, in the course of this research, it was judged that there is a need to develop and supplement teaching and learning methods that allow students of specialized high schools to understand entrepreneurship more easily. To do so, it is necessary to seek teaching methods based on an in-depth understanding of the school culture of specialized high schools and methods of rapport formation.

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