Abstract

Objectives The purpose of this study is to develop a learning environment for social studies education that incorporates drone mapping and metaverse technology to enhance the sense of immediacy in virtual geographic fieldwork.
 Methods To achieve this, the first step involved conducting a quantitative and qualitative analysis of previous studies related to virtual geography exploration to understand the research trends. Following that, the components necessary for the development of a metaverse learning environment were derived. Subsequently, a prototype for a learning space designed for virtual geography exploration was developed based on these identified components. Finally, a validation process involving field teachers was used to carry out modifications and enhancements on the developed prototype, resulting in the final product.
 Results According to the research findings, drone mapping facilitated the development of a metaverse space with higher qualitative standards compared to conventional 3D data. This enhancement increases the authenticity of virtual geographic fieldwork, augments opportunities for interaction, strengthens self-directed learning abilities required in future education, and provides avenues for integration into STEAM (Science, Technology, Engineering, Arts, and Mathematics) curricula.
 Conclusions These results demonstrate that conventional virtual geographic fieldwork can no longer remain at the level of indirect geographical observation but can evolve into a distinctive teaching and learning approach by integrating with fourth industrial revolution technologies. Furthermore, learners can enhance their deep inquiry capabilities within metaverse spaces resembling the real world, connecting with local contexts for learning and thereby contributing to the uniqueness of social studies education.

Full Text
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