Abstract

An inverse mosaic method has been proposed to generate an initial blank shape from the final product shape. Differently from the geometric mapping method, the method can handle triangular patches. However, the generated blank shape is strongly dependent on the order of determination of nodes. In order to compensate the dependency error smoothing technique has been also developed. Although the accuracy has been improved greatly compared with the geometrical mapping method, the method has limitation, due to the no incorporation of plasticity theory. Even though the accuracy of the radius vector method is already proved. the method requires initial guess to start the method. In order to compromise the limitation of the present method and the radius vector method, the method has been connected to the radius vector method. The efficiency of the present optimal blank design method has been verified with some chosen examples.

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