Abstract

This paper deals with a simulator that evaluates weapon allocation algorithms for missile defense systems. A combat system that allows for an immediate response to a rapidly developing offshore air threat is essential, and weapon allocation is vital. To achieve this, it is necessary to evaluate and improve the existing threat evaluation and weapon allocation algorithms. However, the existing weapon allocation algorithm has been assumed to be static, because it is not easy to fill the gap of real time due to elements such as time and distance. Thus, we introduce a concept of unit time in the simulation and design a simulator that can evaluate the weapon allocation algorithm more realistically by covering the gap between the static weapon allocation algorithm and the real-time dynamic battlefield environment. Based on this, we evaluate the existing algorithms.

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