Abstract

The digital-based way of communication and rapid development in various digital content, especially in interactive media art exhibition spaces, are facing a new phase with unprecedented speed and scale. Therefore, this study uses exhibition space to experience the interaction between interactive media art and viewers. When interactive media is applied to a space, we will look at the expressive characteristics of space according to the interactive relationship between space and work, space and viewer, and analyze the spatial support applied through the media, especially for the ultimate goal of interaction design, to create the viewer's experience. Research methods and content first grasp the concept of terms used on the basis of theoretical background. Second, it identifies the viewer, interactive media art, and spatial cognitive elements in the interactive media art exhibition space through the analysis of prior research, and derives the assessment items. Third, select an example of an interactive media art exhibition space and conduct an on-site survey to investigate the process from viewer to interaction, and provide spatial support. Fourth, the changes in viewer experience, behavior and psychology were derived, and the spatial expression characteristics in this process were derived. The result of this study is that at the level of work support, the viewer perceives space as a medium for a variety of senses, and the space induces the viewer a formative and psychological experience and consequently makes behavioral and psychological choices. At the interaction level, you experience and identify firsthand the empirical factors that space provides through the expressive elements. At the interactive media art level, space provides viewers with a platform that can elicit satisfaction through experience with positive reactions and long-term memories

Full Text
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