Abstract

MoIP is technology to transmit a variety of multimedia over IP, but compared to traditional voice services require greater bandwidth and radio resources in a wireless environment has already reached the limits. Therefore, as a way to resolve this issue for header compression is a lot of research. SCTP protocol header compression using ROHC-SCTP has been research, ROHC-SCTP packet structure of the ROHC algorithm with different types and, SCTP header compression to apply the characteristics of the poor performance of many of these have drawbacks. Therefore, in this paper to solve these problems better header compression algorithm was designed. In this paper, the proposed algorithm to evaluate the NS-2 simulation environment was modeled on the header compression operation. Evaluation results, the algorithm designed in this paper compared to ROHC-SCTP algorithms determine the overhead rate was low, the data types vary a lot better when the total header size was small.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.