Abstract
The article is devoted to the analysis of the use of digital technologies by young people to achieve their goals, in violation of generally accepted norms of morality. The digital environment, due to its specifics of building relationships between people, can reduce the limitations of moral behavior when using digital tools. Young people often resort to one or another type of cyber aggression, which causes significant moral and psychological damage to the person it is directed at. It is obvious that teenagers and young people do not always know how to resort to self-regulation in the digital space, which differs significantly in stereotypes of building relationships from real life. Digital culture as a task of digital socialization includes the education of behavioral stereotypes based on special social responsibility in the digital environment. As a research methodology, the concepts of social education and social development of a person in a digital society, as well as the concepts of life strategies of a person focused on basic values - deontological, consequentialist, contractarian and existentialist - were used in the work...
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