Abstract

This study aims to inquire into creative manifestation of people without experience in design focused on computational thinking with a view to improving problem-solving abilities, in times of the increasing needs for problem-solving abilities and creativity due to growing complex problems of today. Though creativity is usually manifested by emotions and intuition of designers, it requires systematic computational thinking based on Big data, AI and Internet-based coding. As a way of strengthening problem-solving abilities, this study intends to examine how logical and quantitative computational thinking influences to improve creativity in design. For the purpose of this, through literature review regarding computational thinking, way of thinking of designers, design thinking and creativity, this study conducted thinking based on computer program oriented to students of school with gifted education, who do not have science-based design experience. This study aims to stop the quality investigation of left-brain and right-brain, scratch thinking and design thinking and ways to gain benefits, stop using them, and target science-based gifted school students who do not have a design environment. A social enterprise logo using Adobe Illustrator. After specifying the design, it was divided into four personas based on the contents of the interview. Through this, it was derived that the students obtained satisfaction during the design process by helping to solve problems through idea implementation, automation of implementation, materialization of implementation, and abstraction of implementation.

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