Abstract

Objectives The purpose of this study is to design a teaching method in which a Korean grammar app is applied to “Synchronous Classroom Access Type” video lectures. Synchronous video classes are generally used, but there are many problems as we know. So I chose a method of Blended Learning as a complement to it. However, since the experiment has to be done on a large scale, a pilot study was first conducted in this study.
 Methods This paper designed a teaching method that applied “Sejong Korean Grammar APP” while taking Skype Business platform classes. For this, First I analyzed the classroom environment. Second I made a hypothesis after exploring theories. Third the experiment was designed and conducted. The control group submit the Handout task, and the experimental group played the APP game. All students took midterm and final exams and were interviewed.
 Results The purposes of this study were to specify variables related to convergence competency, and to analyze the structural relationships among them. The purposes of this study were to specify variables related to convergence competency, and to analyze the structural relationships among them.
 Conclusions As a result, the experimental group achieved good results. There were also positive responses from individual interviews. This pilot study suggests that video education and app-using classes can be harmonized. However, this study needs to be modified in many parts because the sample of the experimental group is small.

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