Abstract

This study explored the application of maker-based STEAM education in primary school practical arts instruction, focusing on nurturing creative problem-solving skills through upcycling. It involved designing a 10-week program blending home life and technology domains in elementary school practical arts. The program engaged students in creating everyday items using techniques such as weaving, sewing, 3D printing, and laser cutting. Based on the PDIE and EDMSR models, this program offered an approach to teaching and learning that is distinct from traditional home life area practices through creative maker activities. The program's validity was assessed through a content validity review by experts. The study’s proposed educational approach, integrating elementary practical arts with the home and technology domains, emphasizes the need for continuous development and expansion, incorporating diverse content elements.

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